| 5.0-15719 | 3 years, 11 months ago | MemArena: Cleanup & interface changes for safer memory mapping. (PR #10277 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15716 | 3 years, 11 months ago | DolphinQt: Fix generation of /external:I flags (PR #10302 from RA-Kooi) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15714 | 3 years, 11 months ago | GameSettings: Japanese version of Pokémon Battle Revolution does not support widescreen. (PR #10304 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15712 | 3 years, 11 months ago | GLES: Fix LOD bias int/float mismatch (PR #10314 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15710 | 3 years, 11 months ago | Interpreter: Fix cycle counting inconsistency between debug mode and regular mode loops. (PR #10310 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15708 | 3 years, 11 months ago | Contributing.md: Mention Visual Studio formatting key combo (PR #10306 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15706 | 3 years, 11 months ago | PixelShaderGen: Use LOD bias when sampling texture on Metal and OpenGL ES (PR #10292 from OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15701 | 3 years, 11 months ago | Config: Port FifoPlayer setting to new config system. (PR #10305 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15699 | 3 years, 11 months ago | Jit64: Make paired loads always safe (PR #10288 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15697 | 3 years, 11 months ago | GeomeryShaderGen: Set gl_ClipDistance on Vulkan as well as OpenGL (PR #10286 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15695 | 3 years, 11 months ago | FifoPlayer: Wait after clearing the screen (PR #10273 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15692 | 3 years, 11 months ago | Config: Port CPU overclock setting to new config. (PR #10293 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15688 | 3 years, 11 months ago | Config: Port GameList settings to new config system. (PR #10296 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15686 | 3 years, 11 months ago | Android: Make WFS directory configurable (PR #10282 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15684 | 3 years, 11 months ago | Memmap: Replace some GetPointer calls (PR #10283 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15682 | 3 years, 11 months ago | LightingShaderGen: Make s_lighting_struct not inline (PR #10281 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15680 | 3 years, 11 months ago | TextureConverterShaderGen: Set alpha to 1 on intensity formats if EFB lacks alpha (PR #10279 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15676 | 3 years, 11 months ago | VideoCommon: Support shader logic ops on Metal (Apple GPUs) and OpenGL ES (PR #10215 from OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15663 | 3 years, 11 months ago | Android: Rework intent handling to work under scoped storage (PR #10272 from JosJuice) |
| Windows x64 Android | ||
| 5.0-15661 | 3 years, 11 months ago | Cleanup and Update N64 Virtual Console INIs (PR #10236 from JMC47) |
| Windows x64 Android | ||