| 5.0-15577 | 4 years ago | FifoPlayer: Clear EFB before starting playback (PR #10258 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15575 | 4 years ago | DolphinQt: Add i18n comment for "Save Game" (PR #10250 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15573 | 4 years ago | Fixed Gamecube naming to GameCube (PR #10242 from smitdylan2001) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15571 | 4 years ago | Fix saving RGBA images (PR #10245 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15568 | 4 years ago | MoltenVK: Don't run fetchDependencies unnecessarily (PR #10214 from OatmealDome) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15565 | 4 years ago | JitArm64: Fix incorrect push size calculation (PR #10243 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15563 | 4 years ago | Add option for setting the PNG zlib compression level (PR #10143 from Pokechu22) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15561 | 4 years ago | ControllerInterface: fix UpdateReferences() deadlock (PR #10228 from Filoppi) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15559 | 4 years ago | Netplay: Fix possible Wii save restore race condition between Netplay and CPU threads on game shutdown by making the Wii Save Sync data part of the BootParameters. (PR #10235 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15554 | 4 years ago | Compatibility Settings for Red Steel 2 (PR #10230 from JMC47) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15552 | 4 years ago | Android: Make DirectoryInitialization use LiveData (PR #10231 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15549 | 4 years ago | NetPlayServer: Clear remaining m_players when netplay thread ends so that their destructors can run while the ENetHost still exists. (PR #10237 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15547 | 4 years ago | GBA: Add import and export save options to context menu. (PR #10240 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15545 | 4 years ago | Android: Enable R8 code shrinking (PR #10232 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15543 | 4 years ago | Android: Add MMU setting to GUI (PR #10239 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15541 | 4 years ago | Gameini: Enable MMU for some games (PR #10238 from PatrickFerry) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15538 | 4 years ago | JitArm64: Implement memcheck (PR #10162 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15524 | 4 years ago | JitArm64: Codegen space reuse (PR #10055 from JosJuice) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15520 | 4 years ago | RiivolutionPatcher: Use case-insensitive filename comparison when searching for files in a folder patch. (PR #10233 from AdmiralCurtiss) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||
| 5.0-15518 | 4 years ago | Fix copy filter clamping (PR #10222 from phire) |
| Windows x64 macOS (ARM/Intel Universal) Android | ||