| 5.0-13309 | 4 years, 11 months ago | Call UpdatePerformanceMonitor when needed (PR #9355 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13304 | 4 years, 11 months ago | Android: Only have one settings entrypoint in game properties (PR #9368 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13302 | 4 years, 11 months ago | Jit_Integer: Add trivial AndWithMask cases (PR #9364 from MerryMage) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13300 | 4 years, 11 months ago | VideoCommon: Fix crash that occurs on loading a fifo log when Free Look is enabled (PR #9362 from iwubcode) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13298 | 4 years, 11 months ago | Fix GDBStub build and build it by default (PR #9359 from leoetlino) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13295 | 4 years, 11 months ago | JitArm64: Fix signed bitwise left shift UB (PR #9346 from Sintendo) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13292 | 4 years, 11 months ago | Split OSREPORT logging type (PR #9360 from Minty-Meeo) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13290 | 4 years, 11 months ago | CMake: Apple Silicon detection (PR #9353 from MaddTheSane) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13288 | 4 years, 11 months ago | Make Free Look a proper controller, move to separate UI (PR #8867 from iwubcode) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13272 | 4 years, 11 months ago | Android: Only have one settings entrypoint per activity/dialog (PR #9357 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13270 | 4 years, 11 months ago | Android: Correctly save in-game settings changes to disk (PR #9356 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13268 | 4 years, 12 months ago | Jit64: Fix FPURegCache::GetRegUtilization (PR #9347 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13266 | 4 years, 12 months ago | Analytics: Add rarer OSes to analytics (PR #9345 from MerryMage) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13264 | 4 years, 12 months ago | MemoryUtil: Use HW_PHYSMEM64 sysctl in MemPhysical (PR #9344 from MerryMage) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13262 | 4 years, 12 months ago | Core: Add initial System class (PR #9342 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13260 | 4 years, 12 months ago | EXI_Device: Always define EXIDEVICE_ETHTAPSERVER for consistency (PR #9330 from leoetlino) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13258 | 4 years, 12 months ago | Core: Fix various warnings (PR #9332 from leoetlino) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13255 | 4 years, 12 months ago | Common: Write PNGs in two steps to allow Unicode target paths. (PR #9339 from AdmiralCurtiss) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13253 | 4 years, 12 months ago | GameSettings: Set Safe Texture Cache to Safe for Pitfall: The Lost Ex… (PR #9337 from Avasam) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-13251 | 4 years, 12 months ago | Common/LinearDiskCache: Handle truncated shadercache files. (PR #9340 from AdmiralCurtiss) |
| Windows x64 macOS (Intel) Android | ||