| 5.0-10772 | 6 years, 4 months ago | VideoCommon/RenderBase: Make functions const where applicable (PR #8294 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10768 | 6 years, 4 months ago | VideoCommon/TextureCacheBase: Remove use of the texture cache global in interface (PR #8295 from lioncash) |
| macOS (Intel) Android | ||
| 5.0-10764 | 6 years, 4 months ago | Android: Add a bit more warning to the game INI deletion prompt (PR #8291 from JosJuice) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10762 | 6 years, 4 months ago | DolphinQt: Reorder nunchuk mapping (PR #8289 from Miksel12) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10760 | 6 years, 4 months ago | DolphinQt: Limit numeric widget width (PR #8278 from Miksel12) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10758 | 6 years, 4 months ago | RenderState: Approximate logic op with blending if unsupported (PR #8284 from stenzek) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10756 | 6 years, 4 months ago | FramebufferManager: Fix restoring of EFB depth buffer / upside-down in OpenGL (PR #8286 from stenzek) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10753 | 6 years, 4 months ago | D3D11: Only use integer RTV when logic op is supported+enabled (PR #8283 from stenzek) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10751 | 6 years, 4 months ago | InputCommon/DInputJoystick: Correct force-feedback flag testing (PR #8285 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10749 | 6 years, 4 months ago | DiscIO/Volume: Make Partition's interface constexpr (PR #8287 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10747 | 6 years, 4 months ago | Fix saving states freezing up emulation (PR #8279 from spycrab) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10745 | 6 years, 4 months ago | SI: Minor bugfixes (PR #8236 from booto) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10741 | 6 years, 4 months ago | Translation resources sync with Transifex |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10740 | 6 years, 4 months ago | DolphinQt/Config/GameConfigEdit: Pass parent pointer to base class (PR #8274 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10738 | 6 years, 4 months ago | D3D11 resources refactor and DX11.1 feature detection fixes (PR #8258 from CookiePLMonster) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10729 | 6 years, 4 months ago | D3DCommon/Shader: Use std::optional where applicable (PR #8266 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10725 | 6 years, 4 months ago | OGL/ProgramShaderCache: Use std::string_view where applicable (PR #8265 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10720 | 6 years, 4 months ago | VideoBackends/Null: Minor cleanup (PR #8267 from lioncash) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10715 | 6 years, 4 months ago | Mario Party Netplay Community Settings: remove widescreen on community code (PR #8242 from CrankySupertoon) |
| Windows x64 macOS (Intel) Android | ||
| 5.0-10713 | 6 years, 4 months ago | Fix dubois anaglyph shaders on D3D11 (PR #8264 from Pokechu22) |
| Windows x64 macOS (Intel) Android | ||