5.0-8956 7 years ago Qt/MainWindow: Lazy initialize child windows (PR #7497 from stenzek)
5.0-8953 7 years ago GameSettings: EFB format changes for Cyber Sled (PR #7527 from Tilka)
5.0-8951 7 years ago DolphinQt: Implement "Purge Game List Cache" (PR #7499 from JosJuice)
5.0-8949 7 years ago Vulkan: Add missing increment of draw call count (PR #7523 from stenzek)
5.0-8947 7 years ago Report performance information through our analytics subsystem (PR #7517 from delroth)
5.0-8941 7 years ago Android: Don't create a savestate when rotating (PR #7521 from JosJuice)
5.0-8939 7 years ago Android: Don't require vibrate permission (PR #7514 from zackhow)
5.0-8937 7 years ago Android: lock screen to landscape by default (PR #7508 from zackhow)
5.0-8935 7 years ago Fix issue 11422 (inconsistent game ID for some hacked games) (PR #7504 from JosJuice)
5.0-8933 7 years ago CMake: Fix DolphinNoGUI build (PR #7511 from stenzek)
5.0-8930 7 years ago Update ShadowTheHedgehog config - GUP.ini (PR #7510 from dreamsyntax)
5.0-8928 7 years ago GLInterface refactoring/cleanup and runtime platform selection (PR #7450 from stenzek)
5.0-8915 7 years ago Update the Windows SDK version in the Readme file (PR #7507 from JosJuice)
5.0-8913 7 years ago Update to Visual Studio's default Windows SDK (PR #7506 from Tilka)
5.0-8911 7 years ago DiscIO: Restore the Korean case in CountryCodeToCountry (PR #7505 from JosJuice)
5.0-8909 7 years ago BTReal: Correct comparison of integers of different signs (PR #7503 from MerryMage)
5.0-8907 7 years ago Improve the "functions signature" string (PR #7502 from JosJuice)
5.0-8905 7 years ago Qt/GameList: Cancel ISO compression when the user cancels the save dialog (PR #7498 from Z1ni)
5.0-8903 7 years ago ShaderCache: Don't create or load shader cache with Null backend (PR #7496 from stenzek)
5.0-8900 7 years ago Stitch together overlapping XFB regions in order of XFB copy creation. (PR #7412 from AdmiralCurtiss)