5.0-6201 6 years, 10 months ago Handle framedump path not existing (PR #6307 from rukai)
5.0-6199 6 years, 10 months ago VideoCommon: Apply custom texture scale for arbitrary mipmaps. (PR #6289 from degasus)
5.0-6197 6 years, 10 months ago Treat custom textures with "_arb" suffix as having arbitrary mipmaps (PR #6297 from JosJuice)
5.0-6194 6 years, 10 months ago macOS Dolphinbar fixes (PR #6294 from VinDuv)
5.0-6190 6 years, 10 months ago Restore original MSR when returning from codehandler (PR #6305 from booto)
5.0-6188 6 years, 10 months ago [INI] Force Single Core mode in Sonic Adventure 2 Battle (PR #6301 from Helios747)
5.0-6186 6 years, 10 months ago Fixed SIGSEGV in PPCDebugInterface When Reading Too Early in The Boot Process (PR #6292 from gyroninja)
5.0-6184 6 years, 10 months ago Qt/Debugger: Minor fixes (PR #6304 from container1234)
5.0-6181 6 years, 10 months ago Use "implementation" for all dependencies in build.gradle (PR #6302 from JosJuice)
5.0-6179 6 years, 10 months ago ISOProperties: Rename "Edit Config" and "Show Defaults" (PR #6299 from Ebola16)
5.0-6177 6 years, 10 months ago [Android] Fix for single char name for Wii and WAD Games (PR #6298 from 34will)
5.0-6173 6 years, 10 months ago Vulkan: Fix MSAA regression from 5.0-5968 (PR #6246 from stenzek)
5.0-6167 6 years, 10 months ago GLSL-ES doesn't allow implicit int/uint conversions (PR #6300 from JonnyH)
5.0-6164 6 years, 10 months ago Yes/No Dialogs for Android (PR #6295 from 34will)
5.0-6162 6 years, 10 months ago [Android] Replace current file browser (PR #6282 from mahdihijazi)
5.0-6159 6 years, 10 months ago Qt/Debugger: Add TB, XER and GQRs to Registers Window (PR #6293 from container1234)
5.0-6157 6 years, 10 months ago Treat invalid aspect ratio setting values as Auto (PR #6290 from JosJuice)
5.0-6154 6 years, 10 months ago VideoCommon: Apply the yscale as upscaling of the XFB. (PR #6268 from degasus)
5.0-6152 6 years, 10 months ago Implement dual-source blending in shader (PR #6141 from JonnyH)
5.0-6147 6 years, 10 months ago DolphinWX: Speed up in-memory operations on game list cache (PR #6286 from JosJuice)