4.0-8634 10 years ago Use ffmpeg for Windows Video Dumping instead of VFW (PR #3451 from RisingFog)
4.0-8631 10 years ago FrameBufferManager: Fix typo in stereoscopic MSAA shader. (PR #3470 from Armada651)
4.0-8629 10 years ago StartupHandler.java: Finish main activity if AutoStartFile is specified in intent (PR #3449 from freelancer42)
4.0-8627 10 years ago Adjust the size of the Wii platform icon and padding of all platform icons (PR #3460 from JosJuice)
4.0-8624 10 years ago Debug Builds: Fixed vector assertion (PR #3429 from sepalani)
4.0-8622 10 years ago Move Android JNI bits from DolphinWX to the Android folder. (PR #3465 from Sonicadvance1)
4.0-8620 10 years ago Use the current commit hash in the netplay version (PR #3467 from mathieui)
4.0-8618 10 years ago VideoConfig: Don't give warnings for per-game stereoscopy parameters. (PR #3464 from Armada651)
4.0-8616 10 years ago DolphinWX: Unify the condition for the game list being empty (PR #3466 from JosJuice)
4.0-8614 10 years ago Use the English name for DK Bongos in the English version of Dolphin (PR #3468 from JosJuice)
4.0-8612 10 years ago VideoSW: Use VideoCommon framework and drop redundant code (PR #3156 from degasus)
4.0-8610 10 years ago VideoConfig: Use "GFX.ini" for both D3D and OGL. (PR #3359 from degasus)
4.0-8608 10 years ago VideoSW: Clear Vertex data before usage (PR #3313 from degasus)
4.0-8606 10 years ago [Android] Disable screen lock when a title is running. (PR #3440 from Sonicadvance1)
4.0-8604 10 years ago Make GLExtensions no longer require slghtly modified GL headers (PR #3428 from Sonicadvance1)
4.0-8601 10 years ago [Android] Add support for the Wii U Gamecube adapter under Android. (PR #3455 from Sonicadvance1)
4.0-8593 10 years ago HiresTextures: Refactor getting directory (PR #3459 from JosJuice)
4.0-8591 10 years ago DolphinWX: Stop using XPM images (PR #3357 from JosJuice)
4.0-8586 10 years ago [RFC] SI: Base SI sampling on VSync & horiz lines (PR #3457 from booto)
4.0-8584 10 years ago [Android] Fix enabling and disabling Gamecube controllers.