| 5.0-19542 | 2 years, 5 months ago | Core: Declare emu thread as CPU thread while shutting down (PR #11893 from JosJuice) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19540 | 2 years, 5 months ago | Xinput2: use raw events and queries (PR #11762 from jbosboom) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19535 | 2 years, 5 months ago | Core: Assert that only the Host thread may call PauseAndLock(). (PR #11873 from AdmiralCurtiss) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19533 | 2 years, 5 months ago | Android: Convert "adapters" package to Kotlin (PR #11892 from t895) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19530 | 2 years, 5 months ago | Android: Convert InputOverlay to Kotlin (PR #11884 from t895) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19524 | 2 years, 5 months ago | Android: Convert "ui" package to Kotlin (PR #11886 from t895) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) | ||
| 5.0-19513 | 2 years, 5 months ago | RetroAchievements Bugfix: Fixed Missing DoFrame Call (PR #11872 from LillyJadeKatrin) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19509 | 2 years, 5 months ago | VideoCommon: add additional locks around asset access / usage (PR #11891 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19507 | 2 years, 5 months ago | Android: Convert "activities" package to Kotlin (PR #11887 from t895) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19503 | 2 years, 5 months ago | msvc: workaround optimizer bug (PR #11890 from shuffle2) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19501 | 2 years, 5 months ago | VideoCommon: fix issue in C++ template (PR #11883 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19499 | 2 years, 5 months ago | VideoCommon: avoid segfault when loading a PNG with no custom texture data levels (PR #11879 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19497 | 2 years, 5 months ago | VideoCommon: Reword the unknown opcode error message (PR #11586 from JosJuice) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19495 | 2 years, 5 months ago | VideoCommon: prevent potential data issue when reloading Asset data (PR #11880 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19493 | 2 years, 5 months ago | VideoCommon: add multithreaded asset loader and define a texture asset (PR #11877 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19491 | 2 years, 5 months ago | NoGUI: Create MacOS platform (PR #11527 from Hibyehello) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19489 | 2 years, 5 months ago | VideoCommon: add an asset library that loads directly from the filesystem (PR #11876 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19487 | 2 years, 5 months ago | Android: Fix submenus for Wii Remote 2-4 (PR #11868 from JosJuice) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19485 | 2 years, 5 months ago | VideoCommon: move custom texture data to assets (PR #11875 from iwubcode) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||
| 5.0-19483 | 2 years, 5 months ago | WALL•E - Use 'Safe' Texture Cache Accuracy (PR #11865 from garlic-os) |
| Windows x64 Windows ARM64 macOS (ARM/Intel Universal) Android | ||