4.0-4935 10 years ago D3D: Only try to apply exclusive mode when the renderer is in focus. (PR #1764 from Armada651)
4.0-4931 10 years ago CMake: simplify some expressions (PR #1819 from Tilka)
4.0-4929 10 years ago Android: Fix a few warnings. Misc other things. (PR #1784 from lioncash)
4.0-4924 10 years ago VideoCommon: fix deterministic dual core (PR #1815 from degasus)
4.0-4922 10 years ago SI_GCAdapter: properly clean up libusb (PR #1821 from Tilka)
4.0-4920 10 years ago Globals.h: Variable naming consistency (PR #1743 from Stevoisiak)
4.0-4918 10 years ago Gameini updates. (PR #1802 from Linktothepast)
4.0-4915 10 years ago JIT: simplify ISI handling. (PR #1809 from magumagu)
4.0-4913 10 years ago GekkoDisassembler: fix display of CRs in branch operations (PR #1827 from FioraAeterna)
4.0-4911 10 years ago buildbot-try: allow remotes other than "origin" (PR #1823 from Tilka)
4.0-4909 10 years ago Change Build Date to Apploader Date (PR #1825 from Stevoisiak)
4.0-4907 10 years ago Fix "Lionux" typo (PR #1822 from JosJuice)
4.0-4905 10 years ago DSPHLE: fix an unimportant memory leak (PR #1789 from Tilka)
4.0-4903 10 years ago OGL: Fix stereoscopy not being applied properly while the game is running. (PR #1816 from Armada651)
4.0-4901 10 years ago Fix CleanRip reading Wii discs (PR #1776 from JosJuice)
4.0-4898 10 years ago Accurate loading times for Wii games (PR #1739 from JosJuice)
4.0-4894 10 years ago PostProcessing: Use Dubois algorithm for anaglyph shader. (PR #1805 from Armada651)
4.0-4889 10 years ago Remove AtBreakpoint() from ReadIdle. Fixes Rogue Squadron 2 without breaking Gladius (PR #1778 from JMC47)
4.0-4887 10 years ago OGL: Work around Intel structures bug. (PR #1747 from Armada651)
4.0-4881 10 years ago OGL: disable driver warnings fetch (PR #1783 from degasus)