| 4.0-4701 | 10 years, 10 months ago | VideoCommon: Add in/out qualifiers to centroid storage qualifier. (PR #1715 from Armada651) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4699 | 10 years, 10 months ago | VideoCommon: Merge LineGeometryShader into GeometryShaderGen. (PR #1706 from Armada651) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4674 | 10 years, 10 months ago | Video Software Vertex Loader (PR #1669 from degasus) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4672 | 10 years, 10 months ago | D3D: Fixed D3D validation error during EFB to texture copy (PR #1689 from kayru) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4669 | 10 years, 10 months ago | Jit: move constants out of class (PR #1710 from degasus) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4667 | 10 years, 10 months ago | windows: use qt 5.4.0 (PR #1698 from shuffle2) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4665 | 10 years, 10 months ago | OGL: Attempt a larger buffer to workaround 7946 (PR #1709 from unknownbrackets) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4663 | 10 years, 10 months ago | Fix many bugs with the Symbols menu (when run with -d argument). (PR #1702 from CarlKenner) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4654 | 10 years, 10 months ago | D3D+OGL: choose blendenable over logicopenable. (PR #1707 from magumagu) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4652 | 10 years, 10 months ago | DiscIO: Clear error status when reading file (PR #1700 from JosJuice) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4650 | 10 years, 10 months ago | JIT: use fastmem loads in MMU mode. (PR #1693 from magumagu) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4647 | 10 years, 11 months ago | ISOProperties: Rename Date to Build Date (PR #1675 from Stevoisiak) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4645 | 10 years, 11 months ago | MemoryWindow: Remove wxSprintf call, use wxString::Format instead. (PR #1687 from lioncash) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4643 | 10 years, 11 months ago | D3D: Add geometry shader stereoscopy support. (PR #1612 from Armada651) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4618 | 10 years, 11 months ago | OGL: Correctly define attrib 0 in attributeless (PR #1699 from unknownbrackets) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4616 | 10 years, 11 months ago | Gave the GPU determinism game property its own ID (PR #1696 from skidau) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4614 | 10 years, 11 months ago | OGL: Unbind the active VAO before attributeless rendering (PR #1650 from unknownbrackets) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4608 | 10 years, 11 months ago | Fix hires texture path. (PR #1685 from RachelBryk) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4606 | 10 years, 11 months ago | D3DState: Always update the m_pending members in the setters. (PR #1695 from Armada651) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||
| 4.0-4603 | 10 years, 11 months ago | OGL: fix efb pokes (PR #1686 from degasus) |
| Windows x64 Mac OS X Android Ubuntu 13.04 | ||