| 3.5-1663 | 12 years, 3 months ago | Add in the Mali driver bug so we can call glFlush every flush. It seemingly is quicker calling flush every time instead of every n times. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1662 | 12 years, 3 months ago | Merge branch 'multi-tas-input' |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1658 | 12 years, 3 months ago | Forgot this from the last commit. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1656 | 12 years, 3 months ago | FrameTools: Use the correct window handle for resizing the window |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1655 | 12 years, 3 months ago | fix a small uid awsome bug |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1654 | 12 years, 3 months ago | OGL/SamplerCache: Treat lod_bias as a signed integer. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1653 | 12 years, 3 months ago | implement emulate efb format changes on ogl backend |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1652 | 12 years, 3 months ago | NetPlay: Sync across whether to save memcards or not |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1651 | 12 years, 3 months ago | NetPlay: Allow building a server without a game |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1650 | 12 years, 3 months ago | Core: Remove an unused var |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1649 | 12 years, 3 months ago | Implement zcomploc on OpenGL4.2+ |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1648 | 12 years, 3 months ago | InputConfigDiag: Save the configuration when pressing "OK" |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1647 | 12 years, 3 months ago | InputConfigDiag: Add a simple error status label |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1646 | 12 years, 3 months ago | Add "Q" / "E" as freelook keybindings |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1644 | 12 years, 3 months ago | Drag and drop. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1643 | 12 years, 3 months ago | VertexShaderManager: Make ProjectionHack private |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1642 | 12 years, 3 months ago | wx: Prevent warnings when compiling with recent versions of g++ |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1641 | 12 years, 3 months ago | Merge branch 'possibly-useful-netplay-changes' |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1635 | 12 years, 3 months ago | There. Fix all the issues where we are using integers when we should be using floats in the texture conversion shaders. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1634 | 12 years, 3 months ago | Continuation of the previous commit. I missed a integer. |
| Windows x64 Windows x86 Mac OS X Android | ||