| 3.5-1613 | 12 years, 3 months ago | Fix for my previous commit. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1612 | 12 years, 3 months ago | [Android] Change input configuration to a fragment. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1611 | 12 years, 3 months ago | [Android] In the About pane, show if the phone supports OpenGL ES 3. Makes it less confusing for users. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1610 | 12 years, 3 months ago | [Android] Start making it so the side pane is visible on all activities by converting them to fragments. Only Browse Folder and Gamepad Config remain. Fix a issue that Lioncash introduced where no gam... |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1609 | 12 years, 3 months ago | [Android] If one wants to use Android Studio. They can import the folder themselves. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1608 | 12 years, 3 months ago | Check for IDIVA/IDIVT correctly. Cortex-A5 parts would have had this set since it supports VFPv4 but not IDIVA. Qualcomm Krait/Krait 300 still doesn't report in the kernel that it supports this. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1607 | 12 years, 3 months ago | Fix Device.h placement in VC++ |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1606 | 12 years, 3 months ago | Goddamnit. Forgot that Master codes are also abbreviated as (M). |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1605 | 12 years, 3 months ago | Remove Action Replay master codes from game inis that contained them, since they're unnecessary. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1604 | 12 years, 3 months ago | Uh, that was stupid. Forgot to remove the NOT. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1603 | 12 years, 3 months ago | When cmake checks for miniupnpc use the MINIUPNPC_VERSION_1_7_OR_HIGHER variable instead of MINIUPNPC_VERSION_PRE1_7. This should fix issue 6422. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1602 | 12 years, 3 months ago | Gameini database update, fixes issues 6374, 6375, 6376. Also update Simpson's Hit and Run (gc) and PSO III. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1601 | 12 years, 3 months ago | Add .dff FIFO logs to the list of valid extensions in FolderBrowser. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1600 | 12 years, 3 months ago | Use HashSets in FolderBrowser as well, like the last commit for GameListFragment. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1599 | 12 years, 3 months ago | [Android] Simplify GameListFragment.Fill a little bit. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1598 | 12 years, 3 months ago | [Android] Make FolderBrowser.Fill look slightly nicer. Improve readability a bit. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1597 | 12 years, 3 months ago | [Android] Fix a null pointer exception. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1596 | 12 years, 3 months ago | [Android] Enable OpenGL ES 3 by default. Add in a modified GLES3/gl3.h header for supporting it. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1595 | 12 years, 3 months ago | Patch from Degasus that removes the last of the the GL_TEXTURE_RECTANGLE usages. This is needed to have GLES3 support. |
| Windows x64 Windows x86 Mac OS X Android | ||
| 3.5-1594 | 12 years, 3 months ago | [Android] Actually push the library file to the correct location. |
| Windows x64 Windows x86 Mac OS X Android | ||