3.5-1196 |
11 years, 8 months ago |
Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects. |
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Windows x64
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3.5-1195 |
11 years, 8 months ago |
Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215. |
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Windows x64
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3.5-1194 |
11 years, 8 months ago |
D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL) |
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Windows x64
Windows x86
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3.5-1193 |
11 years, 8 months ago |
Allow enabling memory card writes for netplay clients, instead of just the server. |
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Windows x64
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3.5-1192 |
11 years, 8 months ago |
Allow disabling memory card writes in netplay. |
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Windows x64
Windows x86
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3.5-1191 |
11 years, 8 months ago |
Apply re07a91930df0 to the software renderer. |
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Windows x64
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3.5-1190 |
11 years, 8 months ago |
Bumped up the LLE period to 12600 as it seemed to be a bit more stable. |
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Windows x64
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3.5-1189 |
11 years, 8 months ago |
Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE... |
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Windows x64
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3.5-1188 |
11 years, 8 months ago |
Merge branch 'real-wiimote-minor-fixes' |
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Windows x64
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3.5-1181 |
11 years, 8 months ago |
Quick fix to get Zelda: Wind Waker booting again. |
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Windows x64
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3.5-1180 |
11 years, 8 months ago |
Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode. |
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Windows x64
Windows x86
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3.5-1179 |
11 years, 8 months ago |
Use an enum for efb scale values. |
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Windows x64
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3.5-1178 |
11 years, 8 months ago |
Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games. |
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Windows x64
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3.5-1177 |
11 years, 8 months ago |
Someone take my commit rights away. |
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3.5-1176 |
11 years, 8 months ago |
Hastily committing untested code without making sure i didn't miss anything first? I would never! |
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Windows x64
Windows x86
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3.5-1175 |
11 years, 8 months ago |
Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale. |
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Windows x64
Windows x86
Mac OS X
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3.5-1174 |
11 years, 8 months ago |
fix msaa detection |
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Windows x64
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3.5-1173 |
11 years, 8 months ago |
ogl: remove "Missing Extension" from osd |
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Windows x64
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3.5-1172 |
11 years, 8 months ago |
Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205 |
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Windows x64
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3.5-1171 |
11 years, 8 months ago |
OGL: use GLEW_ARB_debug_output in debug builds |
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Windows x64
Windows x86
Mac OS X
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