3.5-1196 12 years ago Fix a few typos in the comments/logging in VideoDX9, VideoCommon, and VideoSoftware projects.
3.5-1195 12 years ago Look for wiimotes when "Continuous Scanning" is enabled even if a device using the MS stack is not found. Fixed issue 6215.
3.5-1194 12 years ago D3D11: Fix glitched polygon edges when MSAA is enabled (this time without breaking OpenGL)
3.5-1193 12 years ago Allow enabling memory card writes for netplay clients, instead of just the server.
3.5-1192 12 years ago Allow disabling memory card writes in netplay.
3.5-1191 12 years ago Apply re07a91930df0 to the software renderer.
3.5-1190 12 years ago Bumped up the LLE period to 12600 as it seemed to be a bit more stable.
3.5-1189 12 years ago Forced an exception check after an interrupt is generated by the DSP. Changed the timing back to 3ms/5ms periods, fixing the slowdown and garbled AX audio. Fixed Accurate VBeam emulation when DSP HLE...
3.5-1188 12 years ago Merge branch 'real-wiimote-minor-fixes'
3.5-1181 12 years ago Quick fix to get Zelda: Wind Waker booting again.
3.5-1180 12 years ago Made the timing consistent between DSP HLE and DSP LLE. Fixes Lost Kingdoms II in DSP HLE mode.
3.5-1179 12 years ago Use an enum for efb scale values.
3.5-1178 12 years ago Adjusted the ARAM DMA transfer size again. Fixes the audio in the Sonic Mega Collection games.
3.5-1177 12 years ago Someone take my commit rights away.
3.5-1176 12 years ago Hastily committing untested code without making sure i didn't miss anything first? I would never!
3.5-1175 12 years ago Round IR scale down to whole number if using 1.5x/2.5x IR, if game ini specifies -1 for EFBScale.
3.5-1174 12 years ago fix msaa detection
3.5-1173 12 years ago ogl: remove "Missing Extension" from osd
3.5-1172 12 years ago Fix for the hang after close caused by my previews perf queries commit. Sorry for that. fix issue 6205
3.5-1171 12 years ago OGL: use GLEW_ARB_debug_output in debug builds