3.5-1120 12 years ago More log elaborating. Final time I'm doing this.
3.5-1119 12 years ago Update function descriptions in GCPad.cpp and Wiimote.cpp
3.5-1118 12 years ago Fix CMake warning.
3.5-1117 12 years ago As requested apply the same changes made by rev 6958822f1957 to the D3D9 backend. handle v-sync changed while the emulation is running. thanks to neobrain for pointing the missing functionality.
3.5-1116 12 years ago Merge branch 'osx-libcxx'
3.5-1108 12 years ago Some more logging typos and clarifications. Missed these in my last commit.
3.5-1107 12 years ago Disable dual source blend until a valid support test is found
3.5-1106 12 years ago Fix some typos and correct some capitalizations in the log messages.
3.5-1105 12 years ago Use a brute force approach to test for Dual source blend support. Sorry for a direct commit to the main branch but i need fast feedback, and i don't want to leave problematic code in the main branch f...
3.5-1104 12 years ago Add retina display support for Mac.
3.5-1103 12 years ago Fix Intel Ironlake since it doesn't support version 120 of GLSL. I don't have Ironlake so it is hard to test. Dropping the shaders to version 120 worked here for me, ATI may be giving me some slack th...
3.5-1102 12 years ago only apply vsync on changes
3.5-1101 12 years, 1 month ago Fix some strings for translation and update the pot file to include those strings once again.
3.5-1100 12 years, 1 month ago fixes for my last commit
3.5-1099 12 years, 1 month ago Implement dual source blending to avoid unneeded alpha pass. this implementation does not work in windows xp (sorry no support for dual source blending there). this should improve speed on older hardw...
3.5-1098 12 years, 1 month ago VideoSoftware: Fail less at clamping.
3.5-1097 12 years, 1 month ago Recommend Direct3D 11 or OpenGL instead of Direct3D 9.
3.5-1096 12 years, 1 month ago Clean up blending code a bit.
3.5-1095 12 years, 1 month ago buildfix for my last commit on Mac OSX
3.5-1094 12 years, 1 month ago Small Blending logic fix for opengl backend