3.5-646 12 years, 1 month ago Update gameini database according to changes after the FIFO - BP Merge. Remove Fastdiskspeed from various games that no longer need it. Enable dual core and gpu thread synch option for F-Zero GX and R...
3.5-645 12 years, 1 month ago decrease d3d vertex buffer size
3.5-644 12 years, 1 month ago Merge branch 'FIFO-BP'
3.5-608 12 years, 1 month ago Fix JIT from rebasing on PPSSPP ArmEmitter.
3.5-607 12 years, 1 month ago Rebase ArmEmitter on PPSSPP's base. The loadstores are making my heart cry at this point.
3.5-606 12 years, 1 month ago Update pot file for recent string changes in the code.
3.5-605 12 years, 1 month ago Update translations from transifex. Also add the transifix client configuration directory to gitignore.
3.5-604 12 years, 1 month ago Dolphin needs to be restarted before playing back a wiimote movie, so let's suggest that instead of giving an unhelpful error message.
3.5-603 12 years, 1 month ago Fix a typo.
3.5-602 12 years, 1 month ago Wow, I'm dumb. Fix mismatched set/get.
3.5-601 12 years, 1 month ago Fix a potential issue when someone has a CPU core that isn't available on that host set in the INI file, it would just fail out. Now it defaults to interpreter.
3.5-600 12 years, 1 month ago Add a comment about Qualcomm in load stores.
3.5-599 12 years, 1 month ago Fix a potential memory leak in function DecompressBlobToFile in CompressedBlob.cpp
3.5-598 12 years, 1 month ago Make sure to mask out the FPU rounding mode correctly. Good spot from LionCash.
3.5-597 12 years, 1 month ago fix debug build
3.5-596 12 years, 1 month ago Clean up PPCSTATE_OFF
3.5-595 12 years, 1 month ago fix vertexloader without jit
3.5-594 12 years, 1 month ago Merge branch 'vertex-loader-cleanup'
3.5-564 12 years, 1 month ago Add ARM Jit to GUI when built on ARM
3.5-563 12 years, 1 month ago Make the (V)LDR/(V)STR instructions support negative offsets. This fixes a bug where Arm Jit couldn't load the top 33 FPRs. Also makes it so the core can access all GPRs, FPRs, and SPRs in ppcState. T...